lua:scripts_editor
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lua:scripts_editor [2022/01/14 13:41] – ↷ Links adapted because of a move operation emozolyak | lua:scripts_editor [2022/05/27 12:16] (current) – [Property area (2)] emozolyak | ||
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You can set here **name** for the script, select **type**, **disable** or **enable** it and give short **description**. | You can set here **name** for the script, select **type**, **disable** or **enable** it and give short **description**. | ||
- | There are 5 **types** of scripts: | + | There are 6 types of scripts: |
***Execute in every loop** - script runs in every scan after reading registers in connections | ***Execute in every loop** - script runs in every scan after reading registers in connections | ||
***Script for dashboard** - script runs upon clicking the button with this script “attached” to it | ***Script for dashboard** - script runs upon clicking the button with this script “attached” to it | ||
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***Script for calendar** - the script is set as start or end task action in the calendar | ***Script for calendar** - the script is set as start or end task action in the calendar | ||
***Execute once on project start** - runs one time on the very first scan during project start | ***Execute once on project start** - runs one time on the very first scan during project start | ||
+ | ***Library for other programs** - the library body is included into another scritps with the command <code lua> | ||
+ | --[[ Please note that library code should have only functions and variable declaration, | ||
+ | |||
+ | include " | ||
==== Editor (3) ==== | ==== Editor (3) ==== |
lua/scripts_editor.1642167660.txt.gz · Last modified: 2022/01/14 13:41 by emozolyak