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lua:scripts_editor [2022/05/27 12:10] – [Property area (2)] emozolyaklua:scripts_editor [2022/05/27 12:16] (current) – [Property area (2)] emozolyak
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 You can set here **name** for the script, select **type**, **disable** or **enable** it and give short **description**.  You can set here **name** for the script, select **type**, **disable** or **enable** it and give short **description**. 
  
-There are 5 **types** of scripts:+There are types of scripts:
   ***Execute in every loop** - script runs in every scan after reading registers in connections   ***Execute in every loop** - script runs in every scan after reading registers in connections
   ***Script for dashboard** - script runs upon clicking the button with this script “attached” to it   ***Script for dashboard** - script runs upon clicking the button with this script “attached” to it
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   ***Script for calendar** - the script is set as start or end task action in the calendar   ***Script for calendar** - the script is set as start or end task action in the calendar
   ***Execute once on project start** - runs one time on the very first scan during project start   ***Execute once on project start** - runs one time on the very first scan during project start
-  ***Library for other programs** - the library body is included into another scritps with the command <code lua> include "myLibName" </code>+  ***Library for other programs** - the library body is included into another scritps with the command <code lua>  
 +--[[ Please note that library code should have only functions and variable declaration, not the main() function.--]]  
 + 
 +include "myLibName" </code>
  
 ==== Editor (3) ==== ==== Editor (3) ====
lua/scripts_editor.txt · Last modified: 2022/05/27 12:16 by emozolyak

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