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dashboards [2021/11/01 16:21] – [Date picker] emozolyakdashboards [2023/06/05 08:43] (current) – [JavaScript for dashboard] emozolyak
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-{{ :menu-icon-dashboards.png?nolink&40|}}+{{ network:menu-icon-dashboards.png?nolink&40|}}
 ====== Dashboards ====== ====== Dashboards ======
  
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 ===== Creating and managing dashboards ===== ===== Creating and managing dashboards =====
  You can create multiple screens that will be available after you create them in the Dashboard menu. For example, let's create the '//The only dashboard//' screen, using the menu item 'Setup / Dashboards'.  You can create multiple screens that will be available after you create them in the Dashboard menu. For example, let's create the '//The only dashboard//' screen, using the menu item 'Setup / Dashboards'.
-{{::add_dashboard.png?direct&912|}}+{{network:add_dashboard.png?direct&912|}}
  
 The basic info tab has the following settings: The basic info tab has the following settings:
  
-{{::add_dashboard_2.png?direct&912|}}+{{network:add_dashboard_2.png?direct&912|}}
  
   ***Version** - starting from 3.1 firmware version, the dashboard editor is incompatible with previous versions, and for compatibility reasons this option allows users to choose dashboard version, so that existing project in version below 3.1 still can be upgraded without modifications of the original dashboards. The project may have several dashbards in different versions.    ***Version** - starting from 3.1 firmware version, the dashboard editor is incompatible with previous versions, and for compatibility reasons this option allows users to choose dashboard version, so that existing project in version below 3.1 still can be upgraded without modifications of the original dashboards. The project may have several dashbards in different versions. 
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   ***Category** - allows to arrange dashboards in the menu:   ***Category** - allows to arrange dashboards in the menu:
  
-{{ dashboard_categories.png?direct }}+{{ network:dashboard_categories.png?direct }}
  
 But if it is the only dashboard, its title will be displayed in the side bar without Dashboards or Category entries: But if it is the only dashboard, its title will be displayed in the side bar without Dashboards or Category entries:
  
-{{ only_dashboard.png?direct }}+{{ network:only_dashboard.png?direct }}
  
   ***Hide from menu** checkbox  - if checked this dashboard won't be shown in the Dashboards menu on the side bar. Is still can be accessed via link buttons on the dashboards.    ***Hide from menu** checkbox  - if checked this dashboard won't be shown in the Dashboards menu on the side bar. Is still can be accessed via link buttons on the dashboards. 
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   ***Top panel background color** - it is this color:   ***Top panel background color** - it is this color:
  
-{{ dash_top_panel_color.png?direct&600 }}+{{ network:dash_top_panel_color.png?direct&600 }}
  
 ---- ----
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 **Templates** tab - allows multiple usage of the same dashboard graphic with different (but similar) physical connections and registers. More on this in special section. for i in {602..599}; do history -d $i; done **Templates** tab - allows multiple usage of the same dashboard graphic with different (but similar) physical connections and registers. More on this in special section. for i in {602..599}; do history -d $i; done
  
-{{ template_tab.png?direct&600 }}+{{ network:template_tab.png?direct&600 }}
  
 ---- ----
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 **Permissions** tab - here you may select which users can access this dashboard.  **Permissions** tab - here you may select which users can access this dashboard. 
  
-{{ permissions_tab.png?direct&600 }}+{{ network:permissions_tab.png?direct&600 }}
  
 ===== Dashboard list ===== ===== Dashboard list =====
  
 ---- ----
-{{::dashb_list.png?direct&912|}}+{{network:dashb_list.png?direct&912|}}
  
   - go to the dashboard page for **viewing**   - go to the dashboard page for **viewing**
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 You can start editing dashboard either from the dashboard workspace or from the (2)  button in the list: You can start editing dashboard either from the dashboard workspace or from the (2)  button in the list:
  
-{{ ::dashb_list_options.png?direct |}}+{{ network:dashb_list_options.png?direct |}}
  
 The editor layout is given below: The editor layout is given below:
  
-{{::editor_main_elements.png?direct&912|}}+{{network:editor_main_elements.png?direct&912|}}
  
   - **Workspace**    - **Workspace** 
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 The grid facilitates neat alignment of the objects. Bold lines are placed at x2 interval of the actual grid size defined in settings so the grid size is a distance from bold line to thin one.  The grid facilitates neat alignment of the objects. Bold lines are placed at x2 interval of the actual grid size defined in settings so the grid size is a distance from bold line to thin one. 
  
-{{ ::grid_size.png?direct&200 }}+{{ network:grid_size.png?direct&200 }}
  
 Holding //Shift// down while moving an object switch off gluing to grid for precise placement.  Holding //Shift// down while moving an object switch off gluing to grid for precise placement. 
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 //Mouse Right - click// activates context menu if there is an object at the cursor position (if there are many objects, a selection list will be provided).: //Mouse Right - click// activates context menu if there is an object at the cursor position (if there are many objects, a selection list will be provided).:
  
-{{ right_click_menu.png?direct  }}+{{ network:right_click_menu.png?direct  }}
  
 ==== Tool pallette ==== ==== Tool pallette ====
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 **Controls** - to pick up a control for workspace **Controls** - to pick up a control for workspace
  
-{{ tool_palette_36_cropped.png?direct&300 }}+{{ network:tool_palette_36_cropped.png?direct&300 }}
 hidden_editor hidden_editor
 **Properties** - to modify control's properties **Properties** - to modify control's properties
  
-{{ ::properties_tab.png?direct&300 }}+{{ network:properties_tab.png?direct&300 }}
  
 **Group** - group operatoins for selections with more than one control **Group** - group operatoins for selections with more than one control
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 **>** - toggles toolbox location from left to right  **>** - toggles toolbox location from left to right 
  
-{{ group_operations.png?direct&300 }}+{{ network:group_operations.png?direct&300 }}
  
 ==== Dynamic properties ==== ==== Dynamic properties ====
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 The controls reflects the process or system being monitored state changings its properties which in their turn are linked to the register values. This is called dynamic properties. For exammple, a button coordinates, layer, size are static (constant), while the button text or color may change dynamically.  The controls reflects the process or system being monitored state changings its properties which in their turn are linked to the register values. This is called dynamic properties. For exammple, a button coordinates, layer, size are static (constant), while the button text or color may change dynamically. 
  
-{{dynamic_prop_button.png?direct&30 |}} - this mini button marks the control's property which can be dynamic. E.g. for the LED control these properties may be dynamic:+{{network:dynamic_prop_button.png?direct&30 |}} - this mini button marks the control's property which can be dynamic. E.g. for the LED control these properties may be dynamic:
  
-{{ led_properties.png?direct&600 }}+{{ network:led_properties.png?direct&600 }}
  
 If the element has dynamic property enabled, this button becomes colorized: If the element has dynamic property enabled, this button becomes colorized:
  
-{{ dyn_prop_set.png?direct&300 }}+{{ network:dyn_prop_set.png?direct&300 }}
  
 The example of dynamic property setup dialog is given below: The example of dynamic property setup dialog is given below:
  
-{{ dynamic_property_setup.png?direct&800 }}+{{ network:dynamic_property_setup.png?direct&800 }}
  
 In the example the //Color// property of the LED is controlled from the **DS0** register . If the register has 0 or 1 value, color property will change accordingly to green or red (also it will blink when DS0 = 1).  In the example the //Color// property of the LED is controlled from the **DS0** register . If the register has 0 or 1 value, color property will change accordingly to green or red (also it will blink when DS0 = 1). 
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 Propertiies can match not only to specific register values, but to state, bit, or some range:  Propertiies can match not only to specific register values, but to state, bit, or some range: 
  
-{{ dynamic_property_listbox.png?direct&500 }}+{{ network:dynamic_property_listbox.png?direct&500 }}
  
 The **Add** button serves to extend the properties set, with only __exception__ - if you choose **get register's value**, then this value itself will become color RGB mask, height in pixels, rotation angle or other control's property.  The **Add** button serves to extend the properties set, with only __exception__ - if you choose **get register's value**, then this value itself will become color RGB mask, height in pixels, rotation angle or other control's property. 
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   * Hide, X/Y position, Width and Height, Rotation angle   * Hide, X/Y position, Width and Height, Rotation angle
  
-{{ 2018-09-25_10-27-34.gif }}+{{ network:2018-09-25_10-27-34.gif }}
  
 ===== Controls description before 3.4 fw version ===== ===== Controls description before 3.4 fw version =====
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 The overview of controls is presented on the following animated picture. This set is for WebHMI firmware version up to 3.4 version. For 3.5 and above versions there are extra controls available which will be given in the end of the article. The overview of controls is presented on the following animated picture. This set is for WebHMI firmware version up to 3.4 version. For 3.5 and above versions there are extra controls available which will be given in the end of the article.
  
-{{ ::controls_overview.gif?direct |}}+{{ network:controls_overview.gif?direct |}}
  
 ---- ----
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   ***3D** - adds gradient to LED for 3D effect   ***3D** - adds gradient to LED for 3D effect
   ***Round corners** - if checked the LED shape will become round   ***Round corners** - if checked the LED shape will become round
-{{:led.jpg?direct&50|}}+{{network:led.jpg?direct&50|}}
   ***Lock position** - protect LED's coordinates from unintentional changes, but still the element can be deleted.   ***Lock position** - protect LED's coordinates from unintentional changes, but still the element can be deleted.
   ***Layer** - arrows send control to layer (bottom, lower, higher, top)   ***Layer** - arrows send control to layer (bottom, lower, higher, top)
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 After click on the text with 'allow change value' enabled, a pop-up dialog will displayed: After click on the text with 'allow change value' enabled, a pop-up dialog will displayed:
  
-{{::text-edit_pop_up.png?direct&250|}}+{{network:text-edit_pop_up.png?direct&250|}}
  
 (d) - means the property can be dynamic (d) - means the property can be dynamic
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 If there is configured video stream in the project, it can be shown on the dashboard with this control.  If there is configured video stream in the project, it can be shown on the dashboard with this control. 
  
-{{:camera_icon.png?direct&150|}}+{{network:camera_icon.png?direct&150|}}
  
   ***Video stream** - selection listbox for videstreams    ***Video stream** - selection listbox for videstreams 
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 This control resembles a progress bar that has a round shape.  This control resembles a progress bar that has a round shape. 
  
-{{ ::radial_indicators..png?direct&400 |}}+{{ network:radial_indicators..png?direct&400 |}}
  
  
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   ***To remove a node/segment**: "left Alt + click" the node inside the polyline or endpoint to remove the whole segment    ***To remove a node/segment**: "left Alt + click" the node inside the polyline or endpoint to remove the whole segment 
  
-{{pline_gif.gif}}+{{network:pline_gif.gif}}
  
 There are new properties for the polyline and every control in the 3.5 fw and above: There are new properties for the polyline and every control in the 3.5 fw and above:
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 There are ready shapes with properties adjustments similar to previous controls.  There are ready shapes with properties adjustments similar to previous controls. 
  
-{{rec_circle_oval.png?nolink&400}}+{{network:rec_circle_oval.png?nolink&400}}
  
 ==== Switch ==== ==== Switch ====
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 This control toggles value between two values, and has similar properties to button. You can also run script, apply recipe etc.  This control toggles value between two values, and has similar properties to button. You can also run script, apply recipe etc. 
  
-{{sw_demo.gif }}+{{network:sw_demo.gif }}
  
  
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 This control gives the possibility to choose some pre-defined options in the dropdown list aka picker. The prerequisite for this control is that the register you want to bind to it, should already have link to the existing dictionary.  This control gives the possibility to choose some pre-defined options in the dropdown list aka picker. The prerequisite for this control is that the register you want to bind to it, should already have link to the existing dictionary. 
 You can also create a lua script that will run upon this register change and load some data to the dashboard or make other actions.  You can also create a lua script that will run upon this register change and load some data to the dashboard or make other actions. 
-{{ ::dict_plate_link.png?direct&300 |}}+{{ network:dict_plate_link.png?direct&300 |}}
  
 This control is available staring from fw 4.0.7161, and before that recipe dropdown lists had been used for the same purpose.  This control is available staring from fw 4.0.7161, and before that recipe dropdown lists had been used for the same purpose. 
  
-{{ dict_list.gif }}+{{ network:dict_list.gif }}
  
  
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 The object inspector makes it easy to work with components on the dashboard, displaying them in a tree, as in graphic editors. With it, you can quickly select the necessary objects and perform the necessary manipulations with them: copy, delete, group, hide, change attributes for several objects etc. The object inspector makes it easy to work with components on the dashboard, displaying them in a tree, as in graphic editors. With it, you can quickly select the necessary objects and perform the necessary manipulations with them: copy, delete, group, hide, change attributes for several objects etc.
-{{ object_inspector.gif |}}+{{ network:object_inspector.gif |}}
  
 To change the attributes of the selected individual item, you just switch to //Properties// tab right after object selection. To change the attributes of the selected individual item, you just switch to //Properties// tab right after object selection.
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 Right click on the object in the tree, gives more options: Right click on the object in the tree, gives more options:
  
-{{ ::obj_inspector_options.png?direct&300 |}}+{{ network:obj_inspector_options.png?direct&300 |}}
  
 ===== Pop-up dashboard ===== ===== Pop-up dashboard =====
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 The pop-up dialog can be done with this type of dasboard.  The pop-up dialog can be done with this type of dasboard. 
  
-{{ ::popup.png?direct&600 |}}+{{ network:popup.png?direct&600 |}}
  
 To create a pop-up dashboard you use link to dashboard property for a button and then there will be checkbox to make the dashboard a pop-up one.  To create a pop-up dashboard you use link to dashboard property for a button and then there will be checkbox to make the dashboard a pop-up one. 
  
-{{ ::popup_dashboard.png?direct&400 |}}+{{ network:popup_dashboard.png?direct&400 |}}
  
 ===== Newer controls available since 4.1 fw version ===== ===== Newer controls available since 4.1 fw version =====
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 A typical task when visualizing multi-step or multi-mode production processes is showing their actual state with the dictionary, like “Standby”, “Mixing”, “Discharge” etc. The mode indicator is a handy tool, showing all possible states of an object and highlights the current state, that shows clearly what will be the next, what was before, we are starting or finishing. The component is linked with the register, which in turn is linked with the dictionary, and then you just write to the register a number, reflecting the process state. A typical task when visualizing multi-step or multi-mode production processes is showing their actual state with the dictionary, like “Standby”, “Mixing”, “Discharge” etc. The mode indicator is a handy tool, showing all possible states of an object and highlights the current state, that shows clearly what will be the next, what was before, we are starting or finishing. The component is linked with the register, which in turn is linked with the dictionary, and then you just write to the register a number, reflecting the process state.
  
-{{ ::mode_indicator.png?direct&150 |}}+{{ network:mode_indicator.png?direct&150 |}}
  
 ==== Date picker ==== ==== Date picker ====
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 The date picker for dashboards – is a common user interface calendar date picker element, which accepts user input and stores it as a single unix time number in an internal register. Using embedded lua functions you can get required day, week day, hour, mituen etc. and use them in the control logic. Before a whole dashboard with many fields would have been required for this. The date picker for dashboards – is a common user interface calendar date picker element, which accepts user input and stores it as a single unix time number in an internal register. Using embedded lua functions you can get required day, week day, hour, mituen etc. and use them in the control logic. Before a whole dashboard with many fields would have been required for this.
  
-{{ :data_picker.png?direct&400 |}}+{{ network:data_picker.png?direct&400 |}}
  
 ==== Increase/decrease value in the edit value contro ==== ==== Increase/decrease value in the edit value contro ====
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 Edit box has got new features – now you can increment/decrement value with software buttons. This mode is more convenient on mobile devices, not involving a keyboard for entering a value. Edit box has got new features – now you can increment/decrement value with software buttons. This mode is more convenient on mobile devices, not involving a keyboard for entering a value.
  
-{{ ::inc_dec_value.png?direct&200 |}}+{{ network:inc_dec_value.png?direct&200 |}}
 ===== Dynamic properties inpector ===== ===== Dynamic properties inpector =====
  
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 ===== JavaScript for dashboard ===== ===== JavaScript for dashboard =====
  
-{{ ::js_logo.png?100|}}+{{ network:js_logo.png?100|}}
 Sometimes, a project needs something missing in the firmware (in terms of visualization). Then it can be done with such a script, turn to your supplier for more details. Sometimes, a project needs something missing in the firmware (in terms of visualization). Then it can be done with such a script, turn to your supplier for more details.
  
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 4. Drawing custom XY graph. 4. Drawing custom XY graph.
 +
 +5. Other custom user interaction which can not be done with standard tools. E.g. with the dashboards made on templates, you can not make subsitutions in the descendants for some elements, like links to other dashboards. However, you may override the link property (which may lead to target page) of the button depending on the dashboard where this button is.
 +
 +6. Downloading graph data with full data set. The graphs in WebHMI can be exported into csv/xls/html files, however, the output file will contain only the data corresponding current graph view scale (e.g. if your viewing area is 1024 px wide, only these data pixels will be downloaded). If you need to have full data export tool in the WebHMI project, you can make it with the JS for dashboards. 
  
 etc. etc.
 +== Object properties control example ==
 +
 +<code javascript>
 +// Image rotation example 
 +var IMAGE_ID = 2;
 +var currentAngle = 0;
 + 
 +function setAngle() {
 +    setObjProperty(IMAGE_ID, {angle:currentAngle}); 
 +    currentAngle = currentAngle + 10;
 +    if (currentAngle >= 360) {
 + currentAngle = 0}
 +    }
 +}
 +
 +setInterval(setAngle, 40); // will be called every 40 ms 
  
 +</code>
  
  
  
  
dashboards.1635783712.txt.gz · Last modified: 2021/11/01 16:21 by emozolyak

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